#ifdef __has_include
    #if __has_include("lvgl.h")
        #ifndef LV_LVGL_H_INCLUDE_SIMPLE
            #define LV_LVGL_H_INCLUDE_SIMPLE
        #endif
    #endif
#endif

#if defined(LV_LVGL_H_INCLUDE_SIMPLE)
    #include "lvgl.h"
#else
    #include "lvgl/lvgl.h"
#endif


#ifndef LV_ATTRIBUTE_MEM_ALIGN
#define LV_ATTRIBUTE_MEM_ALIGN
#endif

#ifndef LV_ATTRIBUTE_IMAGE__DOT_RGB565A8_8X8
#define LV_ATTRIBUTE_IMAGE__DOT_RGB565A8_8X8
#endif

const LV_ATTRIBUTE_MEM_ALIGN LV_ATTRIBUTE_LARGE_CONST LV_ATTRIBUTE_IMAGE__DOT_RGB565A8_8X8 uint8_t _dot_RGB565A8_8x8_map[] = {
  0xaf, 0x7b, 0x39, 0xce, 0x7d, 0xef, 0xff, 0xff, 0xff, 0xff, 0x7d, 0xef, 0x39, 0xce, 0xaf, 0x7b, 
  0x39, 0xce, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x39, 0xce, 
  0x7d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7d, 0xef, 
  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
  0x7d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7d, 0xef, 
  0x39, 0xce, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x39, 0xce, 
  0xef, 0x7b, 0x59, 0xce, 0x7e, 0xf7, 0xff, 0xff, 0xff, 0xff, 0x7d, 0xef, 0x59, 0xce, 0xcf, 0x7b, 

  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 
};

const lv_image_dsc_t _dot_RGB565A8_8x8 = {
  .header.cf = LV_COLOR_FORMAT_RGB565A8,
  .header.magic = LV_IMAGE_HEADER_MAGIC,
  .header.w = 8,
  .header.h = 8,
  .data_size = 64 * 3,
  .data = _dot_RGB565A8_8x8_map,
};
